Habbo is a social network mixed with a virtual world that attracts a large audience of teenagers from across the world. You aren't limited to chatting in Habbo though with options to also spend your time on mini games or decorating rooms.
I had a childhood dream of building my own game. Over the span of a few months, I started off coding an online chat room, then added items and avatars. I hated how most online games only lets you pick pre-drawn stuff and change colour and call it customization.
Inspired by Minecraft and Second Life type of games, I thought, why not let the players draw their own items?
Drawing your own items and owning your little piece of land would make the game very personal because you have an impact on the game world. Back then I was assuming online communities would be represented by well mannered and respectful people.
Well most people were, but some wanted attention, constantly pushed the boundaries or needed to release real-world pressure into something. Then came the moderation system. Then the moderators, player volunteers with good judgement would help out with the reviewing and we were able to quickly take action on the players not respecting the rules.
This single-developer game turned into a much more complex system. With every addition, some players were happy some unhappy for various reasons.
I tried to balance everything to make the majority happy and keep things fair. Adding new functionalities caused bugs, and players were very helpful in reporting the bugs to me so I could fix them quickly.
The game has never been too stable, but I believe new stuff would always be more interesting than a static never-changing game. In the past year, the player base and income went down greatly and the move towards the mobile platforms became a must, so I focused mainly on creating the CCC apps for iOS and Android, hoping it would give a second breath to the game.
It was more than a challenge. I had to re-code most of the game and optimize to run on mobile platforms. In the past years, there has been multiple sad events that made me distance myself from the game more and more.
Chit Chat City had a good run. Being online for around 8 years is a great achievement. I plan on shutting down the game for good on August 1st Sorry, for security reasons, you are limited to 2 purchases every 10 days.
Mods are working on setting up a farewell party, which I will be sure to attend to. I want to thank the moderators throughout the years for the support, help, testing, conversations and for backing me up every time the game was in trouble.We list the best sites on the net in more tan 55 categories.
Links to various fun gaming sites, private servers, including mmorpg, flash, java, shockwave, and arcade games. So, how has development on the Switch been? Much better than expected!
We were expecting the need to optimize a lot of our game because the Switch looks like such a small piece or hardware. With our publishing program, we can help get your games to millions of users on multiple platforms! Also check our developers blog, where we publish new content weekly on game/data analysis, engineering and design insights, and more/5(K).
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Social Worlds List Here is a list of best virtual life games, that we found online. The main focus of these games is a social interaction with other teenagers – which includes flirting, dating and hanging out with like-minded people.